![]() Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook's Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2. The philosophical underpinnings of Torment drive the game. For other companions you need the sphere, it's a quest item you find in the changing god sanctuary, one of the mirrors has it. InXile's Torment: Tides of Numenera did something that I didn't honestly think it could: It succeeded as a "spiritual successor" to the great RPG Planescape: Torment. Should they end up despising you, you're likely to lose them altogether. Available DRM-free for Windows, Mac and Linux. Armor Cost: -6 Might, -6 Speed, -30% Esotery attacks.Ĭertain companion-related trophies require their affinity to be Like or even Revere. Torment: The Jack's Gambit will be a 20-page digital comic that reveals some of the dark secrets of a companion's past. All companions start off liking you (which is one of the things that makes the Despised trophy a pain to unlock). ![]() * Brought to you by the team behind Wasteland 2 and Torment: Tides of Numenera. The player can choose three companions to join with the Last Castoff. It contains Points of Interest (PoI), Quest starters, quests walkthrough, different ways of solving quests. Is this deep yet? Torment: Tides of Numenera brings back the weirdness and existential questions that made Planescape: Torment a cult classic.
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